Developing Mobile Phone Applications With J2ME Technology (DTJ-365)
The Developing Mobile Phone Applications With J2ME Technology course provides students with hands-on experience with developing mobile applications on the Java 2 Platform, Micro Edition (J2ME platform) using Connected, Limited Device Configuration (CLDC) and the Mobile Interface Device Profile (MIDP). The course provides information about MIDP 1.0 and MIDP 2.0 specifications, concepts, and capabilities.
Skills Gained
Upon completion of this course, students should be able to:
Explain the J2ME platform architecture and the role of configurations and profiles
Build basic MIDP applications (MIDlets) and incorporate enhanced multi-media into MIDP-based applications
Create and implement event-driven user interfaces using the high-level and low-level application programming interface (API)
Implement local data storage on devices using the Record Management System (RMS)
Create applications that use network-based information
Describe the MIDP 2.0 security enhancements
Who Can Benefit
Students who can benefit from this course are Java technology developers, designers, and architects, who want to develop mobile applications for the MIDP. In addition, this course will benefit architects who design mobile technology solutions, and Java migration technologists, who need to leverage existing code to the new platform.
Prerequisites
To succeed fully in this course, students should be able to:
Be able to create applications using the Java 2 Platform, Standard Edition (J2SE platform)
Have passed the Sun Java 2 Programmers Certification Exam or have more than two years Java software development experience
Have reviewed the CLDC and MIDP documentation that is located on the http://java.sun.com/j2me/docs/ web site
Code:
DTJ-365
Length:
3 days
Type:
Instructor-Led
Certified By:
Sun Microsystems
Tuition:
$1,800 / $1,530 GSA GOV.
This course is taught by Certified Sun Microsystems instructors. There is a difference. Learn More
This course is in the following categories. Click the categories to find similar courses and topics of interest.
Module 2 - Building and Executing MIDP Applications
Define the MIDP 2.0 application environment
Define the MIDP development process
Write and build a MIDP application (MIDlet)
Interrogate the device to verify that it can run the new MIDlet
Module 3 - Creating a High-Level User Interface
Describe the MIDP user interface (UI) architecture
Describe the MIDP high-level UI API
Describe the Display object
Define the Item class and subclass components
Implement high-level item event handling
Display a message on the MIDlet screen
Implement a user input interface
Handle user input through item state changes
Verify form data using a Command object
Implement the menu system
Module 4 - Creating a Low-Level User Interface
Describe the MIDP low-level UI API
Describe the low-level UI event handling
Handle pointer events
Create and implement a splash screen using the Canvas class
Implement a skip option on the splash screen
Module 5 - Enhanced High and Low-Level Interfaces
Describe the CustomItem abstract class
Describe CustomItem class event handling
Describe the javax.microedition.lcdui.game package
Create a form and add CustomItem, TextBox, and Gauge objects to download a game
Create the StarShip Battle 2004 game
Module 6 - Managing Data on the Device
Define data persistence and the RMS package in the MIDP
Access RecordStore objects on the device object
Store and retrieve data in a RecordStore object
Describe the RecordEnumeration interface
List RecordStore objects
Share a RecordStore object between MIDlet suites
Implement an option screen, and save and retrieve the data in the RecordStore object
Module 7 - Accessing Network Data and Services
Access data with the Generic Connection Framework (GCF) interface
Exchange Data over Hypertext Transfer Protocol (HTTP)
Use the HttpConnection interface to retrieve text for an application help screen
Module 8 - Media Control
Describe media control in the MIDP
Describe the Mobile Media API (MMAPI) class hierarchy and interfaces
Add sound to the StarShip Battle 2004 game
Module 9 - MIDP Security
Describe the MIDlet security model and define three MIDP security concerns
Describe the MIDP Push technology
Create a certificate
Authenticate a MIDlet suite
Create a MIDlet that handles static Push connections
Create a MIDlet that handles dynamic Push connections
Module 10 - Over-the-Air Provisioning
Download J2ME applications
Describe application deployment
Provision MIDP 2.0 applications
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